Despite being one of the more visually impressive efforts in the Wallace and Gromit franchise, the only feature-length effort in “The Curse of the Were-Rabbit” was such hard graft to produce, thanks to issues between Aardman and Dreamworks, that it seemed there may never be another feature-length Wallace and Gromit film. But nearly twenty years after that difficult experience, the memories had faded enough that, even though it was originally conceived as a shorter film, “Wallace & Gromit: Vengeance Most Fowl” became their second feature film.
Things are always not going entirely well for Wallace and Gromit, as he has spent too much time inventing and not enough earning money to pay the bills. Fortunately, his new gardening robot, Norbot, has made an impression and he sees an opportunity to create more of them to send around town to do odd jobs. But before he can, his original Norbot is hacked and turned suddenly there is an army of Norbots out on the street with their core protocol set to do evil.
The culprit is none other than Feathers McGraw, who has been locked up in the zoo since the events of “The Wrong Trousers” and his attempts to steal the blue diamond. Indeed, like Feathers, the blue diamond has been locked away in a very safe place for all these years and is about to go back on display with heightened security measures, put in place by Chief Inspector Mackintosh as his final act before retirement. But it seems that Feathers had been planning his escape since before he was even jailed and stopping him a second time will be even more difficult than the first time.
The pacing of the story gives away both the struggles Aardman have had with longer films as well as suggesting why this was originally conceived as a shorter film. Even with only 75 minutes, there are scenes where it seems to drag and too many areas where a point is made for longer than it needed to be. There were multiple sequences where the shorter films would have covered the same material in the blink of an eye and this also meant that there were long spells between jokes and while there were plenty of action scenes and things to look out for, there were more spaces in between and too many parts that might have advanced the plot, but provided little in the way of either visual or verbal humour.
That’s not to say there weren’t plenty of both to look out for, as with every Wallace and Gromit film, it is worth trying to keep your eyes on every part of the screen and all the signs and text that appears in a scene is worth reading. But the jokes aren’t just clever written ones, as there are plenty of slapstick moments and the traditional Rube Goldberg style machines and there was even a clever musical reference at one point. But equally, there are jokes that don’t land and which, like some of the scenes between the jokes, take too long about it and once a joke has made its point, or failed to land completely, relying on the same joke to see a scene through was very unlike Wallace and Gromit.
What was very much like Wallace was the voicing of the character, which is now being done by Ben Whitehead after the passing of Peter Sallis, who provided his voice for so long. It was such a faithful voicing that it took some time to remember that it wasn’t Sallis any longer and you couldn’t tell the difference. There was a difference in Peter Kay’s voicing of Mackintosh, which sounded a lot more like a character and a lot less like Peter Kay than his earlier appearances as the character and although Muzz Khan and Diane Morgan only had smaller roles, they weren’t recognisable, either. I did also enjoy Lauren Patel as PC Mukherjee, as her character reminded me of Anjana Vasan as Officer Moss in “Wicked Little Letters”.
What has potentially remained from the last longer films with Dreamworks is the animation quality, which must have retained a lor of the computer work and less Claymation, as can be seen with the explosions. The Norbots are annoyingly cut and paste, although that’s a story decision and not an animation one, but Wallace and Gromit seem much smoother of skin and feature than they have done in earlier films, although the exaggerated features and the roughness of some of the details, particularly on Wallace’s knitted onesie, are a nod towards the franchise’s origins, which is always a nice touch.
This wasn’t one of my favourite Wallace and Gromit films, as the extended running time took away much of the pace and immediacy that we’ve become used to. Where this worked well in “The Curse of the Were-Rabbit”, as there were plenty of homages to fit in and the jokes and references were well-packed, with an original story, there simply wasn’t enough to go around. Although probably intentional, I did find that Norbot wore out its welcome very quickly, in both helpful and evil modes and there was too much here I wasn’t keen on, which is unusual for the franchise. This isn’t to say there was nothing to love, as there were some great moments, they were just fewer in number and with more between them than is traditional for the franchise and it was a rare lower point for me.